Game-First Financial Literacy App
Financial literacy education often relies on lectures and quizzes—formats that fail to engage users emotionally or create lasting behavioral change. This project explored gamification…

Learn about my work on graphic design, information design, trends, and design history.
Financial literacy education often relies on lectures and quizzes—formats that fail to engage users emotionally or create lasting behavioral change. This project explored gamification…

The Challenge Design an intuitive ordering platform serving diverse user segments—from small convenience store owners to large-scale distributors—each with distinct needs, technical literacy levels,…

The Challenge The existing search experience suffered from unclear interaction states, inaccessible patterns, and inconsistent behavior across devices—creating friction for millions of users seeking…

Enterprise design systems must balance consistency at scale with flexibility for diverse use cases. This project involved significantly expanding an established design system to…

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